Just keep hitting next when running the installer. Java - Above Minecraft 1.17.1: - Download OpenJDK 17 from here and install. Java - Minecraft 1.17: - Download OpenJDK 16 from here and install. Only grab it manually if you are having troubles! Java - Below Minecraft 1.17: - Download JRE 8 from here and install. The very latest versions of BuildTools will automatically download and install Git for you. Install it where you like, it will provide git bash, which will be used to run the BuildTools jar. For Windows, it is distributed via git-scm, which can be downloaded here. Git - In order for BuildTools to run on Windows, you will need to install Git. Windows ( top)What follows below are the manual steps to get BuildTools running on Windows. Prerequisites ( top)There are two applications necessary to use BuildTools: Git and Java. All of which is done on your computer! A few prerequisite programs are necessary, but the instructions below will guide you through everything you need to do. Now you can share your GitHub link with those who you are asking for help.What is it? ( top)BuildTools.jar is our solution to building Bukkit, CraftBukkit, Spigot, and the Spigot-API. gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from) Note that it is intentional that some are not synced with GitHub and this is done with the (hidden). Navigate to GitHub and you should now see most of the files. In the case of GitHub it should look like: /.git Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in). Open a command prompt (CMD, Powershell, Terminal, etc). The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository. When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The most convenient way to do this is via GitHub or another source control hub. When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. minecraft\logs.Ĭurse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch: Mojang Launcher: When using the Mojang launcher debug.log is found in. log is added the log will appear with the. Windows hides file extensions by default so the installer may appear without the. This log will be called either installer.log or named the same as the installer but with. Post your installer log, found in the same place you ran the installer Please post logs using one of the following sites (Thank you Lumber Wizard for the list):ĭo NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads. I would greatly appreciate clear and easy-to-follow steps. Thank you for the help. What should I do? To be clear, at the moment I am less interested in making a larger project or learning general Forge skills than I am in solving this immediate problem. All I want to do right now is install this patch so I can start using these mods together. The issues seem to be that it couldn't find 'tools.jar' and ' net.minecraftforge:forge:1.16.4-35.1.0_mapped_snapshot_20201028-1.16.3'. The build ran for a while and then failed. I have tried opening a command line and running 'gradlew build' in this folder, as suggested by this minecraft forums thread. I have essentially zero experience writing mods, using Forge, or using Gradle, which I know is less than basically everyone here, but I don't know where else to go. I now have a folder that looks like this. I followed a tutorial to make a patch between two mods.
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